Peter Diamandis and Dan Sullivan discuss the future of VR.
- High Fidelity company created by second life founder will seek to let people whole lives in VR.
- Second Life currently has an 800 million dollar annual economy.
- We all live in reality. Light photons registered by eye, brain interprets that in our reality.
- In VR those photons are created by a computer. Everything is computer generated.
- Augmented Reality mixes the two. The screen lets you see reality and counter augmentation of it.
- AR will change the world.
- Philip Rosedail on most recent breakthroughs changing the world:All major players investing billions in developing VR and AR tech:
- We will be using this.
- In AR test, wore visor that showed multiple TV’s at a time, seeming like they were in front of him.
- Controllers become a critical component here: how you interact with vr
- Apple entering the space. Big deal because they are a trend setter.
- This will transform travel, conferences, Thanksgiving.
- In the future, you will go to a virtual show room, sitting in your virtual tesla, with Elon Musk sitting next to you giving you the pitch.
- In the future, screen resolution will make VR so realistic that it will be indistinguishable from reality.
- This will happen somewhere between 4k and 8k resolutions. Including watches and cell phones. Company – Litro
- Eye tracking (eyefluence) will help save power output on devices by focusing high resolution only where the eye is looking.
- Face tracking will capture your expressions with absolute perfect (company called High Fidelity working on this)
- AR will eliminate the need for TV and screens.
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